The trademark application EXBO was filed by Exbo East Limited Liability Company, a corporation established under the laws of the Republic of Kazakhstan (the "Applicant"). Application filed.
The application was filed in English (Spanish was selected as the second language).
Goods And Services
The mark was filed in class 25 with following description of goods:
Clothing
Footwear
Headwear
Bandanas [neckerchiefs]
Blouses
Trousers
Jumpers
Polo neck jumpers
Denim pants
Waistcoats
Sports jerseys
Hosiery
Cardigans
Caps being headwear
Warm-up suits
Jackets [clothing]
Leggings [trousers]
Longsleeves
Muscle shirts
Socks
Outerclothing
Gloves [clothing]
Pyjamas
Dresses
Headbands [clothing]
Sweaters
Shirts
Short-sleeve shirts
Sweatshirts
Hooded sweatshirts
Knitwear [clothing]
Tee-shirts
Dressing gowns
Beanies
Scarves
Shorts
Skirts.
The mark was filed in class 28 with following description of goods:
Boomerangs
Jigsaw puzzles
Joysticks for video games
Flying discs [toys]
Toy mobiles
Toys
Fidget toys
Portable games and toys incorporating telecommunication functions
Card games
Trading card games
Table-top games
Board games
Portable games with liquid crystal displays
Games
Building games
Trading cards for games
Playing cards
Dice
Building blocks [toys]
Toy models
Scale model kits [toys]
Balls for games
Toy glow stick bracelets for parties
PiƱatas
Soap bubbles [toys]
Toy robots
Scooters [toys]
Apparatus for games
Toy figures
Action figures
Party balloons.
The mark was filed in class 35 with following description of goods:
Arranging, organizing and conducting exhibitions, expositions and conferences for commercial purposes for the video game, consumer electronics and video game entertainment industries
Demonstration of goods, namely computer game software
Electronic commerce services, namely, providing online retail store and mail order services, all featuring computer games, music, clothing, books, movies, DVDs, mouse pads, toys, games, compact discs, and CD-ROMs
Marketing related to computer and video games
Marketing in the framework of software publishing
Updating and maintenance of data in computer databases
Arranging and conducting of commercial events in the field of video games and e-sports
Advertising of computer and video games
Sale of computer game software
Promotion of computer game software sales
Providing on-line registration services for the identification of individuals on a global computer network
Presentation of goods, namely computer game software, in all media for the purpose of retail sale
Retail services relating to downloadable digital image files authenticated by non-fungible tokens [NFTs].
The mark was filed in class 41 with following description of goods:
Educational services, namely, conducting conferences about video games and electronics
Entertainment services, namely, providing on-line computer games, tips and strategies for computer games
Arranging and conducting computer game competitions
Games equipment rental
Teaching in the field of video games and e-sports
Practical training [demonstration] in the field of video games and e-sports
Training services provided via simulators
Providing recreation facilities
Arranging and conducting of congresses in the field of video games and e-sports
Arranging and conducting of conferences in the field of video games and e-sports
Arranging and conducting of concerts
Arranging and conducting of workshops [training] in the field of video games and e-sports
Arranging and conducting of in-person educational forums in the field of video games and e-sports
Arranging and conducting of entertainment events in the field of video games and e-sports
Arranging and conducting of seminars in the field of video games and e-sports
Arranging and conducting of cybersports events
Organization of competitions [education or entertainment] in the field of video games and e-sports
Organization of lotteries in the field of video games and e-sports
Organization of electronic sports competitions
Providing online videos, not downloadable
Providing information in the field of entertainment
Providing online music, not downloadable
Providing films, not downloadable, via video-on-demand services
Providing online images, not downloadable
Providing online computer games
Providing online electronic publications, not downloadable
Providing on-line magazines , not downloadable, featuring information in the field of computer games
Providing online information in the field of computer games entertainment
Publication of texts, other than publicity texts
Online gaming services in the nature of computer game tournaments
Gambling services
E-sports services
Game services provided online from a computer network
Games library services
Entertainment services
Entertainment services provided in virtual environments